Difference between revisions of "Level limitations"
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(Created page with "When creating or editing a custom level, certain limitations have to be kept in mind: * Maximum number of triangles is 6500 (to be verified) * Level playing field is limited...") |
(add maximum number of objects) |
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When creating or editing a custom level, certain limitations have to be kept in mind: | When creating or editing a custom level, certain limitations have to be kept in mind: | ||
− | * Maximum number of triangles is 6500 (to be verified) | + | * Maximum number of triangles is '''6500''' (to be verified) |
− | * Level playing field is limited in X and Z from -8192 to +8192, but can be [[Extended bounds|extended]] | + | * Level playing field is limited in X and Z from '''-8192 to +8192''', but can be [[Extended bounds|extended]] |
− | * Texture can not be repeated more than 32 times on a single polygon (to be verified) | + | * Texture can not be repeated more than '''32''' times on a single polygon (to be verified) |
+ | * Maximum number of objects that can be loaded at once is '''240''' (defined by <code>OBJECT_POOL_CAPACITY</code>) | ||
[[Category:Level]] | [[Category:Level]] |
Latest revision as of 08:38, 9 November 2020
When creating or editing a custom level, certain limitations have to be kept in mind:
- Maximum number of triangles is 6500 (to be verified)
- Level playing field is limited in X and Z from -8192 to +8192, but can be extended
- Texture can not be repeated more than 32 times on a single polygon (to be verified)
- Maximum number of objects that can be loaded at once is 240 (defined by
OBJECT_POOL_CAPACITY
)