Level limitations

From SM64Decomp Wiki
Jump to navigation Jump to search

When creating or editing a custom level, certain limitations have to be kept in mind:

  • Maximum number of triangles is 6500 (to be verified)
  • Level playing field is limited in X and Z from -8192 to +8192, but can be extended
  • Texture can not be repeated more than 32 times on a single polygon (to be verified)
  • Maximum number of objects that can be loaded at once is 240 (defined by OBJECT_POOL_CAPACITY)