Difference between revisions of "Level limitations"

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(Created page with "When creating or editing a custom level, certain limitations have to be kept in mind: * Maximum number of triangles is 6500 (to be verified) * Level playing field is limited...")
 
(add maximum number of objects)
 
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When creating or editing a custom level, certain limitations have to be kept in mind:
 
When creating or editing a custom level, certain limitations have to be kept in mind:
  
* Maximum number of triangles is 6500 (to be verified)
+
* Maximum number of triangles is '''6500''' (to be verified)
* Level playing field is limited in X and Z from -8192 to +8192, but can be [[Extended bounds|extended]]
+
* Level playing field is limited in X and Z from '''-8192 to +8192''', but can be [[Extended bounds|extended]]
* Texture can not be repeated more than 32 times on a single polygon (to be verified)
+
* Texture can not be repeated more than '''32''' times on a single polygon (to be verified)
 +
* Maximum number of objects that can be loaded at once is '''240''' (defined by <code>OBJECT_POOL_CAPACITY</code>)
  
 
[[Category:Level]]
 
[[Category:Level]]

Latest revision as of 08:38, 9 November 2020

When creating or editing a custom level, certain limitations have to be kept in mind:

  • Maximum number of triangles is 6500 (to be verified)
  • Level playing field is limited in X and Z from -8192 to +8192, but can be extended
  • Texture can not be repeated more than 32 times on a single polygon (to be verified)
  • Maximum number of objects that can be loaded at once is 240 (defined by OBJECT_POOL_CAPACITY)