Global variables
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Name | Type | File | Description |
---|---|---|---|
gCurrCourseNum | s16 | src/game/area.c | |
gCurrActNum | s16 | src/game/area.c | |
gCurrAreaIndex | s16 | src/game/area.c | |
gSavedCourseNum | s16 | src/game/area.c | |
gPauseScreenMode | s16 | src/game/area.c | |
gSaveOptSelectIndex | s16 | src/game/area.c | |
gCameraMovementFlags | s16 | ||
gCamera | struct Camera | ||
gControllers | struct Controller[3] | src/game/game_init.c | |
gGlobalTimer | u32 | src/game/game_init.c | |
gPlayer1Controller | struct Controller | src/game/game_init.c | |
gPlayer2Controller | struct Controller | src/game/game_init.c | |
gPlayer3Controller | struct Controller | src/game/game_init.c | |
gMarioStates | struct MarioState[1] | src/game/level_update.c | |
gHudDisplay | struct HudDisplay | src/game/level_update.c | |
gNeverEnteredCastle | s8 | src/game/level_update.c | |
gCurrentObject | ? | ||
gMarioState | struct MarioState* | src/game/level_update.c | Contains data about Mario's current state including position and velocity as well as coutner for coins, stars, health and more. |
gMarioState->numCoins | s16 | ||
gMarioState->numStars | s16 | ||
gMarioState->numLives | s8 | ||
gMarioState->health | s16 | Health |