Difference between revisions of "List of sound banks"

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{| class="wikitable"
 
{| class="wikitable"
|+
 
 
!Sound bank
 
!Sound bank
 +
!Usage
 
!Sample bank
 
!Sample bank
 
!Instrument no.
 
!Instrument no.
Line 7: Line 7:
 
!Description
 
!Description
 
|-
 
|-
| rowspan="6" |00
+
! rowspan="6" |00
 +
| rowspan="6" |
 
| rowspan="6" |sfx_1
 
| rowspan="6" |sfx_1
 
|1
 
|1
Line 33: Line 34:
 
|
 
|
 
|-
 
|-
| rowspan="9" |01
+
! rowspan="9" |01
 +
| rowspan="9" |
 
| rowspan="9" |sfx_terrain
 
| rowspan="9" |sfx_terrain
 
|1
 
|1
Line 71: Line 73:
 
|
 
|
 
|-
 
|-
| rowspan="3" |02
+
! rowspan="3" |02
 +
| rowspan="3" |
 
| rowspan="3" |sfx_water
 
| rowspan="3" |sfx_water
 
|1
 
|1
Line 85: Line 88:
 
|
 
|
 
|-
 
|-
| rowspan="10" |03
+
! rowspan="10" |03
 +
| rowspan="10" |
 
| rowspan="10" |sfx_4
 
| rowspan="10" |sfx_4
 
|1
 
|1
Line 127: Line 131:
 
|
 
|
 
|-
 
|-
| rowspan="16" |04
+
! rowspan="16" |04
 +
| rowspan="16" |
 
| rowspan="16" |sfx_5
 
| rowspan="16" |sfx_5
 
|1
 
|1
Line 191: Line 196:
 
|
 
|
 
|-
 
|-
| rowspan="16" |05
+
! rowspan="16" |05
 +
| rowspan="16" |
 
| rowspan="16" |sfx_5
 
| rowspan="16" |sfx_5
 
|1
 
|1
 
|0E
 
|0E
|gunshot (Koopa the QUick race start)
+
|gunshot (Koopa the Quick race start)
 
|-
 
|-
 
|2
 
|2
Line 257: Line 263:
 
|
 
|
 
|-
 
|-
| rowspan="16" |06
+
! rowspan="16" |06
 +
| rowspan="16" |
 
| rowspan="16" |sfx_6
 
| rowspan="16" |sfx_6
 
|1
 
|1
Line 321: Line 328:
 
|pushing box
 
|pushing box
 
|-
 
|-
| rowspan="15" |07
+
! rowspan="15" |07
 +
| rowspan="15" |
 
| rowspan="15" |sfx_7
 
| rowspan="15" |sfx_7
 
|1
 
|1
Line 382: Line 390:
 
|Chain Chomp
 
|Chain Chomp
 
|-
 
|-
| rowspan="27" |08
+
! rowspan="27" |08
 +
| rowspan="27" |
 
| rowspan="27" |sfx_mario
 
| rowspan="27" |sfx_mario
 
|1
 
|1
Line 492: Line 501:
 
|
 
|
 
|-
 
|-
| rowspan="7" |09
+
! rowspan="7" |09
 +
| rowspan="7" |
 
| rowspan="7" |sfx_9
 
| rowspan="7" |sfx_9
 
|1
 
|1
Line 522: Line 532:
 
|
 
|
 
|-
 
|-
| rowspan="24" |0A
+
! rowspan="24" |0A
 +
| rowspan="24" |
 
| rowspan="24" |sfx_mario_peach
 
| rowspan="24" |sfx_mario_peach
 
|1
 
|1
Line 620: Line 631:
 
|
 
|
 
|-
 
|-
| rowspan="12" |0B
+
! rowspan="12" |0B
 +
| rowspan="12" |08_level_snow
 
| rowspan="12" |instruments
 
| rowspan="12" |instruments
 
|1
 
|1
Line 662: Line 674:
 
|jingles
 
|jingles
 
|-
 
|-
| rowspan="16" |0C
+
! rowspan="16" |0C
 +
| rowspan="16" |''unused''
 
| rowspan="16" |instruments
 
| rowspan="16" |instruments
 
|1
 
|1
Line 726: Line 739:
 
|celesta
 
|celesta
 
|-
 
|-
| rowspan="13" |0D
+
! rowspan="13" |0D
 +
| rowspan="13" |09_level_slide
 
| rowspan="13" |instruments
 
| rowspan="13" |instruments
 
|1
 
|1
Line 777: Line 791:
 
|hand clap and snare drum
 
|hand clap and snare drum
 
|-
 
|-
| rowspan="7" |0E
+
! rowspan="7" |0E
 +
| rowspan="7" |04_level_inside_casle
 +
15_cutscene_star_spawn
 
| rowspan="7" |instruments
 
| rowspan="7" |instruments
 
|1
 
|1
Line 807: Line 823:
 
|electric piano (main water instrument)
 
|electric piano (main water instrument)
 
|-
 
|-
| rowspan="4" |0F
+
! rowspan="4" |0F
 +
| rowspan="4" |06_water_hot
 
| rowspan="4" |instruments
 
| rowspan="4" |instruments
 
|1
 
|1
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|sitar
 
|sitar
 
|-
 
|-
| rowspan="10" |10
+
! rowspan="10" |10
 +
| rowspan="10" |0A_level_spooky
 
| rowspan="10" |instruments
 
| rowspan="10" |instruments
 
|1
 
|1
Line 863: Line 881:
 
|
 
|
 
|-
 
|-
| rowspan="14" |11
+
! rowspan="14" |11
 +
| rowspan="14" |02_menu_title_screen
 
| rowspan="14" |instruments
 
| rowspan="14" |instruments
 
|1
 
|1
Line 920: Line 939:
 
|triangle and cabasa
 
|triangle and cabasa
 
|-
 
|-
| rowspan="12" |12
+
! rowspan="12" |12
 +
| rowspan="12" |07_level_boss_koopa
 +
10_event_koopa_message
 
| rowspan="12" |instruments
 
| rowspan="12" |instruments
 
|1
 
|1
Line 936: Line 957:
 
|4
 
|4
 
|32, 33
 
|32, 33
|orchestra hit
+
|drum sample
 
|-
 
|-
 
|5
 
|5
Line 954: Line 975:
 
|9
 
|9
 
|29
 
|29
|drum sample
+
|orchestra hit
 
|-
 
|-
 
|10
 
|10
Line 961: Line 982:
 
|11
 
|11
 
|34
 
|34
|closes/open hi-hat
+
|closed/open hi-hat
 
|-
 
|-
 
|12
 
|12
Line 967: Line 988:
 
|crash cymbal and ride cymbal
 
|crash cymbal and ride cymbal
 
|-
 
|-
| rowspan="16" |13
+
! rowspan="16" |13
 +
| rowspan="16" |05_level_water
 
| rowspan="16" |instruments
 
| rowspan="16" |instruments
 
|1
 
|1
Line 1,020: Line 1,042:
 
|electric piano (main water instrument)
 
|electric piano (main water instrument)
 
|-
 
|-
| rowspan="5" |14
+
! rowspan="5" |14
 +
| rowspan="5" |0B_event_piranha_plant
 +
1B_event_solve_puzzle
 
| rowspan="5" |piranha_music_box
 
| rowspan="5" |piranha_music_box
 
|1
 
|1
Line 1,042: Line 1,066:
 
|music box
 
|music box
 
|-
 
|-
| rowspan="10" |15
+
! rowspan="10" |15
 +
| rowspan="10" |0C_level_underground
 
| rowspan="10" |instruments
 
| rowspan="10" |instruments
 
|1
 
|1
Line 1,084: Line 1,109:
 
|
 
|
 
|-
 
|-
| rowspan="2" |16
+
! rowspan="2" |16
 +
| rowspan="2" |0D_menu_star_select
 
| rowspan="2" |course_start
 
| rowspan="2" |course_start
 
|1
 
|1
Line 1,094: Line 1,120:
 
|
 
|
 
|-
 
|-
| rowspan="13" |17
+
! rowspan="13" |17
 +
| rowspan="13" |0E_event_powerup
 
| rowspan="13" |instruments
 
| rowspan="13" |instruments
 
|1
 
|1
Line 1,141: Line 1,168:
 
|triangle and cabasa
 
|triangle and cabasa
 
|-
 
|-
| rowspan="15" |18
+
! rowspan="15" |18
 +
| rowspan="15" |0F_event_metal_cap
 
| rowspan="15" |instruments
 
| rowspan="15" |instruments
 
|1
 
|1
Line 1,193: Line 1,221:
 
|drum machine kick and snare split
 
|drum machine kick and snare split
 
|-
 
|-
| rowspan="13" |19
+
! rowspan="13" |19
 +
| rowspan="13" |11_level_koopa_road
 
| rowspan="13" |instruments
 
| rowspan="13" |instruments
 
|1
 
|1
Line 1,246: Line 1,275:
 
|timpani
 
|timpani
 
|-
 
|-
| rowspan="13" |1A
+
! rowspan="13" |1A
 +
| rowspan="13" |14_event_race
 +
17_cutscene_collect_key
 +
 
 +
1F_cutscene_victory
 
| rowspan="13" |instruments
 
| rowspan="13" |instruments
 
|1
 
|1
Line 1,293: Line 1,326:
 
|drum sampel
 
|drum sampel
 
|-
 
|-
| rowspan="12" |1B
+
! rowspan="12" |1B
 +
| rowspan="12" |16_event_boss
 +
1E_cutscene_intro
 +
 
 +
22_cutscene_lakitu
 
| rowspan="12" |instruments
 
| rowspan="12" |instruments
 
|1
 
|1
Line 1,339: Line 1,376:
 
|crash cymbal
 
|crash cymbal
 
|-
 
|-
| rowspan="7" |1C
+
! rowspan="7" |1C
 +
| rowspan="7" |18_event_endless_stairs
 
| rowspan="7" |instruments
 
| rowspan="7" |instruments
 
|1
 
|1
Line 1,368: Line 1,406:
 
|strings
 
|strings
 
|-
 
|-
| rowspan="6" |1D
+
! rowspan="6" |1D
 +
| rowspan="6" |19_level_boss_koopa_final
 
| rowspan="6" |instruments
 
| rowspan="6" |instruments
 
|1
 
|1
Line 1,394: Line 1,433:
 
|choir
 
|choir
 
|-
 
|-
| rowspan="4" |1E
+
! rowspan="4" |1E
 +
| rowspan="4" |1D_event_peach_message
 
| rowspan="4" |instruments
 
| rowspan="4" |instruments
 
|1
 
|1
Line 1,412: Line 1,452:
 
|strings
 
|strings
 
|-
 
|-
| rowspan="13" |1F
+
! rowspan="13" |1F
 +
| rowspan="13" |12_event_high_score
 
| rowspan="13" |instruments
 
| rowspan="13" |instruments
 
|1
 
|1
Line 1,450: Line 1,491:
 
|snaare drum
 
|snaare drum
 
|-
 
|-
| rowspan="9" |20
+
! rowspan="9" |20
 +
| rowspan="9" |1C_event_toad_message
 
| rowspan="9" |instruments
 
| rowspan="9" |instruments
 
|1
 
|1
Line 1,477: Line 1,519:
 
|strings
 
|strings
 
|-
 
|-
| rowspan="4" |21
+
! rowspan="4" |21
 +
| rowspan="4" |0A_level_spooky
 +
event_merry_go_round
 
| rowspan="4" |instruments
 
| rowspan="4" |instruments
 
|1
 
|1
Line 1,494: Line 1,538:
 
|electric piano (main water instrument)
 
|electric piano (main water instrument)
 
|-
 
|-
| rowspan="12" |22
+
! rowspan="12" |22
 +
| rowspan="12" |01_cutscene_collect_star
 +
03_level_grass
 
| rowspan="12" |instruments
 
| rowspan="12" |instruments
 
|1
 
|1
Line 1,535: Line 1,581:
 
|crash cymbal and ride cymbal
 
|crash cymbal and ride cymbal
 
|-
 
|-
| rowspan="8" |23
+
! rowspan="8" |23
 +
| rowspan="8" |20_cutscene_ending
 
| rowspan="8" |instruments
 
| rowspan="8" |instruments
 
|1
 
|1
Line 1,566: Line 1,613:
 
|acoustic guitar
 
|acoustic guitar
 
|-
 
|-
| rowspan="10" |24
+
! rowspan="10" |24
 +
| rowspan="10" |21_menu_file_select
 
| rowspan="10" |instruments
 
| rowspan="10" |instruments
 
|1
 
|1
Line 1,599: Line 1,647:
 
|
 
|
 
|-
 
|-
| rowspan="16" |25
+
! rowspan="16" |25
 +
| rowspan="16" |1A_cutscene_credits
 
| rowspan="16" |instruments
 
| rowspan="16" |instruments
 
|1
 
|1
Line 1,664: Line 1,713:
 
|grand piano
 
|grand piano
 
|}
 
|}
 +
 +
== See also ==
 +
 +
* [[List of instruments|List of Instruments]]
 +
 +
[[Category:Audio]]

Latest revision as of 11:02, 10 November 2020

Sound bank Usage Sample bank Instrument no. Samples Description
00 sfx_1 1 00_twirl
2 01_brushing
3 02_hand_touch
4 03_yoshi
5 04_plop
6 05_heavy_landing
01 sfx_terrain 1 00_step_default
2 01_step_grass
3 N/A
4 02_step_stone
5 03_step_spooky
6 04_step_snow
7 05_step_ice
8 06_step_metal
9 07_step_sand
02 sfx_water 1 00_plunge
2 01_splash
3 02_swin
03 sfx_4 1 00
2 01
3 02
4 03
5 04
6 05
7 06
8 07
9 08
10 09
04 sfx_5 1 00 warp sound (hole/pipe)
2 01 door knob
3 02 opening door
4 03 opening metal door
5 04 door closing
6 05 flowing water
7 06 bubble
8 N/A
9 07
10 08 door knob
11 09
12 0A
13 N/A
14 0B thrown out of painting
15 0C star catch/warp
16 0D
05 sfx_5 1 0E gunshot (Koopa the Quick race start)
2 0F
3 10
4 11
5 02 opening door
6 12
7 13 wind
8 14 destroyed box
9 15 bird chirp 1
10 16 bird chirp 2
11 17 bird chirp 3
12 18 bird chirp 4
13 19 bird chirp 5
14 1A
15 1B jumping box
16 1C
06 sfx_6 1 00 Mips the bunny
2 01
3 02 rawr (Bowser)
4 N/A
5 03 Bowser death
6 04 swoosh
7 05 Bowser inhale
8 06 baby penguin
9 07
10 08 Boo
11 09 cannon moving sound 1
12 0A cannon moving sound 2
13 0B door knob
14 N/A
15 0C Piranha Plant dying
16 0D pushing box
07 sfx_7 1 00
2 01
3 02 scuttlebug step
4 03
5 N/A
6 04
7 05
8 06 Ukiki
9 07
10 08
11 09
12 0A cowbell
13 0B Whomp/Thwomp
14 0C piano chomping sound
15 0D Chain Chomp
08 sfx_mario 1 00
2 01
3 02
4 03
5 04
6 05
7 06
8 07
9 08
10 09
11 0A
12 0B
13 0C
14 0D
15 0E
16 0F
17 10
18 11
19 12
20 13
21 14
22 15
23 16
24 17
25 18
26 19
27 1A
09 sfx_9 1 00, 01
2 02
3 00
4 03
5 04
6 05
7 06
0A sfx_mario_peach 1 00
2 01
3 02
4 N/A
5 03
6 04
7 05
8 06
9 07
10 08
11 09
12 0A
13 0B
14 0C
15 0D
16 0E
17 0F
18 10
19 11
20 12
21 13
22 14
23 15
24 16
0B 08_level_snow instruments 1 3B, 3C, 3D acoustic guitar
2 2E accordion
3 2E accordion
4 N/A
5
6
7 16 French horn
8 16 French horn
9 N/A
10
11 0F cymbal
12 2F jingles
0C unused instruments 1 3B, 3C, 3D acoustic guitar
2 3B, 3C, 3D acoustic guitar
3 3B, 3C, 3D acoustic guitar
4 3B, 3C, 3D acoustic guitar
5 3B, 3C, 3D acoustic guitar
6 3B, 3C, 3D acoustic guitar
7 21 bass
8 34 recorder
9 34 recorder
10 (percussion)
11 N/A
12 10, 11 crash cymbal
13 12, 13 snare drum
14 1E, 1F, 20 triangle and cabasa
15 N/A
16 42 celesta
0D 09_level_slide instruments 1 00, 01 banjo
2 00, 01 banjo
3 02 fiddle
4 02 fiddle
5 03 whistle with vibrato
6 04 harpischord
7 05 acoustic bass
8 N/A
9
10 (percussion)
11 0E, 0F cymbal
12 10, 11 crash cymbal
13 12, 13 hand clap and snare drum
0E 04_level_inside_casle

15_cutscene_star_spawn

instruments 1 23, 24, 25 strings
2 23, 24, 25 strings
3 23, 24, 25 strings
4 46, 47 pizzicato strings
5 2D cello
6 26 electric piano (main water instrument)
7 26 electric piano (main water instrument)
0F 06_water_hot instruments 1 2A, 2B, 2C percussion loop
2 22 choir (known from Bowser stages)
3 28 sitar
4 39 sitar
10 0A_level_spooky instruments 1 3E dark ambience (known from ghost state)
2 3E dark ambience (known from ghost state)
3 3F low cowbell
4 N/A
5 40 high cowbell
6 40 high cowbell
7 40 high cowbell
8 N/A
9
10 (percussion)
11 02_menu_title_screen instruments 1 08, 38 drum machine kick / snare split
2 21 lead 8 (bass+lead)
3 N/A
4 35 percussive organ
5 48 steel drums
6 19 brass
7 1A slap bass
8 1B synth voice
9 1C electric guitar (clean)
10 (percussion)
11 0E, 0F closed/open hi-hat
12 10, 11 crash cymbal and ride cymbal
13 12, 13 snare drum
14 1E, 1F, 20 triangle and cabasa
12 07_level_boss_koopa

10_event_koopa_message

instruments 1 30 charang (lead 5)
2 31 overdriven guitar
3 31 overdriven guitar
4 32, 33 drum sample
5 0E, 0F recorder
6 N/A
7 10, 11 strings
8 N/A
9 29 orchestra hit
10 N/A
11 34 closed/open hi-hat
12 23, 24, 25 crash cymbal and ride cymbal
13 05_level_water instruments 1 23, 24, 25 strings
2 23, 24, 25 strings
3 N/A
4
5
6
7 21 electric bass
8 N/A
9
10 (percussion)
11 0E, 0F closed/open hi-hat
12 10, 11 crash cymbal and ride cymbal
13 N/A
14
15 26 electric piano (main water instrument)
16 26 electric piano (main water instrument)
14 0B_event_piranha_plant

1B_event_solve_puzzle

piranha_music_box 1 00 music box
2 00 music box
3 00 music box
4 00 music box
5 00 music box
15 0C_level_underground instruments 1 1D melodic tom
2 1E, 1F, 20 triangle
3 21 electric bass
4 1A slap bass
5 21 electric bass
6 04 acoustic steel guitar
7 1D melodic tom
8 22 choir (known from Bowser stages)
9 22 choir (known from Bowser stages)
10 (percussion)
16 0D_menu_star_select course_start 1 00
2 00
17 0E_event_powerup instruments 1 3B, 3C, 3D acoustic bass
2 05 banjo
3 23, 24, 25 strings
4 23, 24, 25 strings
5 26 electric piano (main water instrument)
6 N/A
7
8
9
10 (percussion)
11 0E, 0F crash cymbal
12 10, 11 cymbal
13 1E, 1F, 20 triangle and cabasa
18 0F_event_metal_cap instruments 1 35 organ
2 36 synth bass
3 37 saw wave
4 29 orchestra hit
5 N/A
6
7
8
9
10 (percussion)
11 0E, 0F cymbal
12 N/A
13 1E, 1F, 20 triangle and cabasa
14 12, 13 orchestral percussion
15 08, 38 drum machine kick and snare split
19 11_level_koopa_road instruments 1 22 choir (known from Bowser stages)
2 19 trumpet
3 23, 24, 25 strings
4 28 sitar
5 29 orchestra hit
6 2A, 2B, 2C percussion loop
7 19 trumpet
8 22 choir (known from Bowser stages)
9 N/A
10 (percussion)
11 12, 13 drum sample
12 10, 11 crash cymbal
13 18 timpani
1A 14_event_race

17_cutscene_collect_key

1F_cutscene_victory

instruments 1 17 trumpet
2 2D cello or low woodwind
3 16 French horn
4 14, 15 strings
5 19 trumpet
6 26 electric piano (main water instrument)
7 N/A
8
9
10
11 18 timpani
12 10, 11 crash cymbal
13 12, 13 drum sampel
1B 16_event_boss

1E_cutscene_intro

22_cutscene_lakitu

instruments 1 14, 15 strings
2 14, 15 strings
3 16 French horn
4 17 trumpet
5 15 strings
6 N/A
7
8 18 timpani
9 12, 13 drum sample
10 (percussion)
11 N/A
12 10, 11 crash cymbal
1C 18_event_endless_stairs instruments 1 3A xylophone
2 3A xylophone
3 3A xylophone
4 N/A
5 14, 15 strings
6 14, 15 strings
7 14, 15 strings
1D 19_level_boss_koopa_final instruments 1 00, 01 church organ
2 00, 01 church organ
3 00, 01 church organ
4 00, 01 church organ
5 00, 01 church organ
6 02 choir
1E 1D_event_peach_message instruments 1 27 acoustic guitar
2 27 acoustic guitar
3 23, 24, 25 strings
4 23, 24, 25 strings
1F 12_event_high_score instruments 1 2E accordion
2 N/A
3 2E accordion
4 N/A
5
6
7
8
9
10
11
12 2F bells
13 12, 13 snaare drum
20 1C_event_toad_message instruments 1 16 French horn
2 N/A
3
4
5
6
7
8 16 French horn
9 23, 24, 25 strings
21 0A_level_spooky

event_merry_go_round

instruments 1 2E accordion
2 N/A
3 2E accordion
4 26 electric piano (main water instrument)
22 01_cutscene_collect_star

03_level_grass

instruments 1 19 brass
2 N/A
3
4
5
6
7 1A slap bass
8 1B synth voice
9 1C electric guitar (muted)
10 (percussion)
11 0E, 0F open/closed hi-hat
12 10, 11 crash cymbal and ride cymbal
23 20_cutscene_ending instruments 1 23, 24, 25 strings
2 23, 24, 25 strings
3 23, 24, 25 strings
4 N/A
5
6 26 electric piano (main water instrument)
7 26 electric piano (main water instrument)
8 27 acoustic guitar
24 21_menu_file_select instruments 1 41 pan flute
2 41 pan flute
3 14, 15 strings
4 22 choir (known from Bowser stages)
5 N/A
6
7
8
9
10 (percussion)
25 1A_cutscene_credits instruments 1 43 accordion
2 1A slap bass
3 1C electric guitar (jazz)
4 26 electric piano (main water instrument)
5 44 grand piano
6 16, 45 French horn
7 41 pan flute
8 23, 24, 25 strings
9 26 electric piano (main water instrument)
10 (percussion)
11 0E, 0F closed/open hi-hat
12 10, 11 crash cymbal and ride cymbal
13 1E, 1F, 20 triangle and cabasa
14 N/A
15 43 accordion
16 44 grand piano

See also